A mirror that doesn’t let you see yourself. If a mirror is the classic interface for experiencing your own presence, what would a technologically-mediated mirror be like that doesn’t let you see your own face?
This is a prototype of such a mirror. A Microsoft Kinect camera tracks the movement of users’ heads, and a Processing sketch turns the mirror that is perpendicular to them, obscuring their reflection. The prototype works with multiple users, allowing them to see other faces, but never their own.