A mirror that doesn't let you see yourself
If a mirror is the classic interface for experiencing your own presence, what would a technologically-mediated mirror be like that doesn’t let you see your own face?
This is a prototype of such a mirror. A Microsoft Kinect camera tracks the movement of users’ heads, and a Processing sketch turns the mirror that is perpendicular to them, obscuring their reflection. The prototype works with multiple users, allowing them to see other faces, but never their own.
This project is part of the body of work and research that constitute my MFA thesis, Declarations of Interdependence.